Two more named in Players' dementia action

The legal action against rugby union’s authorities took a decisive step forward on Thursday when the firm representing nine players diagnosed with long-term brain injuries sent pre-action letters of claim to World Rugby, the Rugby Football Union and the Welsh Rugby Union. Rylands Law also revealed the identities of two more of the nine players involved in the test cases alongside Steve ThompsonAlix Popham and Michael Lipman. They are the former Wales under-20 centre Adam Hughes and the former England under-21 back-row Neil Spence.

The development comes as the former England captain Dylan Hartley spoke out about the lack of teaching in rugby around the risk of dementia. “From when I started until last week, I didn’t know dementia was a potential outcome for any rugby player,” Hartley said on RugbyPass’ Offload podcast. “That wasn’t educated or taught to us.” Hartley admitted he is having his “own problems” with concussion in retirement, but said he does not want to reveal more about them.

Neil Spence during his playing career at Rotherham.
‘A side of me is lost for ever’: two more rugby players on their brain injuries

Hughes, 30, is the youngest player involved in the action so far. He has been diagnosed with “having brain injuries and post-concussion symptoms”, and has been told he is on a “similar medical trajectory” to Popham, Lipman, Thompson and Spence, who have all been diagnosed with early-onset dementia and probable chronic traumatic encephalopathy. Hughes played for the Dragons, Bristol and Exeter between 2010-18, and his experience throws doubt on the argument that the game has become significantly safer in the past decade.

Hughes was forced to retire at the age of 28 after a particularly severe concussion and is now working as a financial adviser. “It was just one head knock too many. I was finding it more and more difficult to recover from each and every bang to the head,” he said. He reports being knocked out eight times in his career. “At first it was the bigger concussions where I was completely knocked out that took me ages to recover from then over the time even the smaller ones started to have an impact. For the sake of my health, I had to bring it to a halt.”

One of Hughes’s former coaches, Rob Baxter at Exeter, said last week the game’s approach to head injuries has improved so much in the years since Thompson, Lipman and Popham retired that “there’s almost very little value in trying to compare the two”. Hughes, who played for the Chiefs in 2014-15, told a different story. “For me, I think the biggest issue around concussions was attitude. It was often treated like a weakness if you don’t dust yourself down and carry on.”

He added that “the game still has a very long way to go in terms of education about concussion”.

Adam Hughes (left), pictured in action for Dragons in 2016, retired age 28 after a severe concussion.
Adam Hughes (left), pictured in action for Dragons in 2016, retired age 28 after a severe concussion. Photograph: Huw Evans/Shutterstock

Four more players involved in the test cases have decided to remain anonymous. Rylands Law is already representing around 100 former rugby players and said 30 more have been in contact since the involvement of Thompson, Popham and Lipman was revealed by the Guardian last week.

In a statement World Rugby, the RFU and the WRU said: “We have been deeply saddened to hear the brave personal accounts from former players. Rugby is a contact sport and while there is an element of risk to playing any sport, rugby takes player welfare extremely seriously and it continues to be our number one priority. As a result of scientific knowledge improving, rugby has developed its approach to concussion surveillance, education, management and prevention across the whole game.

“We have implemented coach, referee and player education and best-practice protocols across the game and rugby’s approach to head injury assessments and concussion protocols has been recognised and led to many other team sports accepting our guidance. We will continue to use medical evidence and research to keep evolving our approach.”

Sir Bill Beaumont, the chairman of World Rugby, added: “As a player who retired on medical advice in the early 1980s, I care deeply about the welfare of all players. As an administrator, I will do all I can to maintain the confidence and wellbeing of those who play the game.”

The pre-action letters of claim set out the broad allegations upon which the cases are based. They state the governing bodies had a duty “to take such steps and to devise and implement such rules and regulations as were required in order to remove, reduce or minimise the risks of permanent brain damage as a consequence of the known and foreseeable risk of concussive and sub-concussive injuries”.

They also allege the risks of concussions and sub-concussive injuries were “known and foreseeable”, listing 24 failures on the part of World Rugby, RFU and WRU. The governing bodies have a maximum of three months from the date of acknowledgment of the letters of claim to provide their initial responses.

Technology – Current Situation

Current situation:

There are already a number of examples where technology is helping sports to understand the incidence and impacts of head injuries among players. For example, Sports & Wellbeing Analytics Ltd works with Swansea University and other partners to deliver innovative technology solutions in sports welfare. Their PROTECHT system is a real time head impact monitoring and management system for making contact sports safer. Initially developed for Elite Rugby Union, the system uses instrumented mouthguards to provide a quantitative measure of the intensity, direction and duration of all impacts to each athlete’s head whether they are direct to the head or not.

LOTG-led technology trials are commencing immediately with a portable brain scanning system measuring brain activity and function going through Medicines and Healthcare products Regulatory Agency (MHRA) approval. Training in its use for professional and amateur players has been completed in Cornwall, London and Kent and it is hoped that they will be a valuable aid to diagnostics and return to play protocols. The objective is to keep the product inexpensive and allow sports teams and schools access to their own scanning technology.

LOTG has developed a complete Concussion Management Partnership with a North American provider, allowing the UK immediate access to a tested system with quantifiable results in concussion symptom reduction. The initial roll out is planned to occur in 2022 with an objective of having similar systems available and rolled out across the country by 2026.

The Rugby Football League also launched a pilot scheme from May to August 2021 involving more than 1,200 players for an extensive game-wide research project into the cause and effects of concussion.

The 12 Super League clubs are to work with the Rugby Football League on the Instrumented Mouth-Guard Project, with research led by Leeds Beckett University designed to quantify the risk of head impact in rugby league. The scheme aims to cover around 50 teams at all levels of the game, including academy, the Betfred Women’s Super League and community clubs. Researchers are testing different instrumented mouthguards in both training and matches. Leeds Rhinos have been using such mouthguards since 2020 and Salford Red Devils have also started to use them this season.

The findings will determine which instrumented mouthguards are selected for the project, which is expected to begin in January 2022 and run for three years.

Not only can this type of information help individuals understand more about their own health, it can help teams take steps to reduce risks for players, such as by adapting training to limit the likelihood of head injuries outside of competition.

This is one example of where technology can have an immediate and positive benefit for research and sports. Advances in technology mean that new equipment and new software is being developed constantly as experts seek to find ways to capture increasingly real-time information in as unobtrusive a way as possible.

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